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Arkwright the 240 minute "Waterframe"-Rules come

SKU: 50741916841

4.5
EUR150.00 EUR177.00

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Ships within 48 hours · Estimated delivery Jul 31 - Aug 5

Description

the 240 minute "Waterframe"-Rules come with more options to improve your factory and use ships

Not a Standalone Product

Neither being to be the one with the most shares nor being the one with the highest share value guarantees victory

A limited number of action cards is available each round

sea monsters

Arkwright the 240 minute "Waterframe"-Rules comeIn Arkwright, players run up to four factories in England during the late 18th Century. Your goal is to have the most valuable block of own shares. Thus, you must increase your share value and buy shares from the bank. To run the factories, you need workers. When hiring Workers, demand is automatically created. But of course you want to replace your expensive workers (wage 2 5) by machines (1). To have more output from your factories you may employ

Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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